If you're like me, the announcement of Half-Life: Alyx came out of seemingly nowhere, and as far as the direction of the Half-Life series was concerned, I did not expect it to go in that direction. If you're not familiar with the Half-Life series, here's the gist of it... Half-Life is a series of video games that are set in a science fiction setting revolving around the invasion of Earth by interdimensional aliens. The gameplay is mostly about solving physics-based puzzles combined with conventional first-person shooter mechanics. What made Half-Life stand out is its focus on allowing the player to use the environment as a tool itself to solve problems, or kill enemies.
The release of Half-Life and Half-Life 2 during its times were seen as benchmarks of innovation in video games, particularly in storytelling, lifelike characters, and object-based physics. The introduction of Half-Life 2 in a dystopian European city occupied by ominous mysterious alien imperialists was jaw-dropping to first experience when I was younger.